Harrington shared her story inlengthy post on Medium, which wasrecently picked upby Rock Paper Shotgun.
Third-party developers could release their games and content on the platform without needing to pay hefty publishing fees.
Valve, although still making games, does so at a notablyslow pace.

“I know that Valve wouldn’t have been successful without Mike.
It wouldn’t have been successful without Gabe.
And it wouldn’t have been successful without me,” Harrington stated.