Can AMD Kill the RTX 4060 Competition?

It probably could have, and perhaps should have, been named the 7600 16GB.

Fortunately, it’s not an inferior product sharing the same name.

Article image

The bar is low, we know, but over the years, we’ve witnessed some dubious practices.

For now, we’re eager to discover what the 16GB 7600 has to offer.

It also boasts 32 TR cores, 2 MB of L2 cache, and 32 MB of L3 cache.

Potential buyers are likely wondering whether the 7600 XT is worth the extra $60 over the standard model.

Interestingly, most gamers don’t attribute these issues to insufficient VRAM.

All data has been validated and updated for this review.

We’ve tested 12 games, some with and without ray tracing, focusing on 1080p and 1440p resolutions.

This is a significant improvement, and seems like the extra VRAM is beneficial here.

In any case, the 7600 XT now matches the RTX 4060 with an average of 71 fps.

However, this means that the 7600 XT is now 11% faster than the RTX 4060.

Here, the newer Radeon GPU is 24% slower, which is quite disappointing.

Performance in Dying Light 2 is similar.

Here, we find a mere 2% uplift when moving from the 7600 to the new XT model.

With an average of 96 fps, it matches the RTX 4060 exactly.

This makes the 7600 XT 9% faster than the RTX 4060.

It’s also 11% slower than the 6700 XT, which is quite underwhelming.

Moving on toSpider-Man Remastered, we’re seeing more of the same.

For instance, using the ultra quality preset requires more than 8 GB of VRAM.

However, the 7600 XT is just 2% faster than the 7600.

Therefore, the increased VRAM capacity is of significant benefit here, even at 1080p.

That also made it a massive 30% faster than the RTX 4060.

Compared to the RTX 4060, total system usage is 33% greater for the 7600 XT.

However, efficiency is much worse in a game likeSpider-Man Remastered.

This is not an ideal result.

This is roughly what we would expect to see across a range of games.

Let’s quickly review the 12-game average at 4K.

It also significantly outperformed the RTX 4060, increasing the average frame rate by 23%.

Ray Tracing Performance

Next, we’re examining ray tracing performance, starting with Resident Evil 4.

This is a disappointing result.

The 7600 is completely unusable, and the RTX 4060 isn’t much better.

In that case, the 8 GB models perform adequately.

Now,Cyberpunk 2077: Phantom Libertyhas been tested using the ‘ray tracing medium’ preset at 1080p.

Despite this, frame rates are very low on these more entry-level GPUs.

The 7600 XT was 17% faster than the 7600 but also 26% slower than the RTX 4060.

The 7600 XT delivered 104 fps on average, which is outstanding.

However, it’s really no better than the standard 7600.

This also meant that it was 17% slower than the RTX 4060.

It was 10% faster than the standard 7600 but also 11% slower than the 6700 XT.

This is a 9% increase from the 7600, but 20% slower than the RTX 4060.

Sadly, it doesn’t support dual BIOS functionality.

After an hour, the junction temperature peaked at 69C with a GPU hotspot temperature of 87C.

This was achieved with a fan speed of just 1,300 RPM, so a very impressive result.

Performance-wise, it’s very good.

The temperature will likely be affected if the fan speed is reduced to 1,600 or 1,300 RPM.

What We Learned

There you have it: AMD’s new Radeon RX 7600 XT.

We’ve just examined a multitude of benchmarks, so what do we make of it?

Unfortunately, due to how most games handle insufficient VRAM, careful analysis of image quality is necessary.

For example, Halo can take 15-30 minutes before 8 GB cards encounter issues.

Without question, having 16 GB of VRAM at your disposal is better than 8 GB.

Although it certainly can and does happen, the frequency will depend on the games you play.

There’s also the future-proofing aspect.

How well will the8 GB Radeon 7600age over the next few years compared to the 7600 XT?

Probably not very well, even though these are lower-end GPUs.

We’re already seeing signs of it, but we expect it to become more common soon.

But things are improving on that front.

It would have been a much clearer and better choice for everyone, everyone but Nvidia.