In total we have tested 25 graphics cards from AMD and Nvidia.

The latest official drivers were used for all graphics cards.

Such an approach works by accumulating sub-samples over frames and reprojecting them to the current frame.

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It works on alpha tested geometry, and performs shader anti-aliasing i.e.

on surfaces using Parallax Occlusion mapping, or similar aliasing prone techniques.

We also ran similar tests using a range of processors from AMD and Intel to see how they compared.