His project is a testament to the ongoing fascination with Doom and its adaptability to various platforms.
However, this Word-based version of Doom appears to offer a more authentic experience compared to its PDF counterparts.
The graphics closely resemble the original FPS, and it runs at a respectable speed.

This isn’t Graj’s first foray into unconventional Doom ports.
His portfolio includes projects like Doom-ascii, Doom in Stardew Valley, and Doom in Minecraft.
Behind the scenes, Doom’s mechanics are particularly impressive.