Now, we finally have it, and it is unbelievably underwhelming.

In simple terms,Multi-Frame Generationis just a more advanced version ofSingle-Frame Generation.

What it doesn’t do is increase performance.

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Unlike rendering normal frames, generating frames doesn’t lower latency.

In fact, if anything, the overhead of generating frames makes latency worse.

No reduction in latency means no performance increase.

That’s just frame smoothing, not a genuine performance boost.

So, again generating frames doesn’t boost performance.

No matter how many frames are generated, the RTX 5070cannotoutperform the RTX 4090.

These comparisons must be made before enabling frame generation, so let’s quickly do that now.

So, we included it in this latest round of GPU testing.

you might’t even load the game at 4K using these quality configs it immediately crashes to the desktop.

However, making up for the reduced core count is a 33% increase in memory bandwidth.

However, as we’ve already pointed out, one aspect that remains unchanged is memory capacity.

It just doesn’t work that way.

Overall, a pretty disappointing showing.

Moving on to Counter-Strike 2, we see very similar results again.

The RTX 5070 is essentially an RTX 4070 Super, as both delivered nearly identical performance at 1440p.

Still, that meant the 5070 was only 7% faster than the 7800 XT in this example.

This was without any RT effects enabled, using the second-highest rasterization preset.

Hogwarts Legacyis a bandwidth-sensitive game, which works in the RTX 5070’s favor.

However, this only allowed the 5070 to match the 7800 XT.

The Last of Us Part Idelivered more typical results.

At 1440p, the RTX 5070 performed identically to the 4070 Super, with both averaging around 90 FPS.

This made the 5070 just 2% faster than the 7800 XT.

At 4K, the 5070 was again 6% slower than the 4070 Super, averaging just 45 FPS.

Another set of disappointing results.

That settles it the 5070 is basically a 4070 Super.

Realistically, for this to be considered a next-gen GPU, it should have been called the 5060.

4K

It’s a similar story at 4K.

Of course, Radeon GPUs fare even worse, though none of them were released this year.

That’s a disaster, considering we’re only looking at 39 FPS.

Like Hogwarts Legacy, this game is very bandwidth-sensitive, which explains why the 5070 performs better here.

While 91 FPS is still a solid result, it’s hardly impressive when compared to previous-generation GPUs.

That said, at least it’s not a Radeon GPU.

Lastly, we have Indiana Jones and the Great Circle, a late addition to this review.

Naturally, 4K is completely out of the question.

To get back in, you’ll have to start in safe mode and lower the controls.

Not very, by the looks of it.

Even with the help of upscaling, frame rates were generally poor.

But ignoring that reality, the 5070 at $550 looks good not amazing, but good.

It offers 8% better value than the5070 Tiand 20% better value than theRTX 5080.

However, both of those products come with more VRAM.

The 5070 is also 13% better value than the RTX 4070 Super.

Retail

However, theRTX 4070 Supersaw some small discounts in 2024.

If you bought one back then, the RTX 5070 only ends up being 10% better value.

Typically, at that fan speed, we’d expect noise levels to be well above 40 dBA.

Meanwhile, the Eagle and Prime were much quieter at 35 dBA and 34 dBA, respectively.

Bottom Line

We are not impressed with the GeForce RTX 5070.

In terms of general performance, there’s nothing exciting here.

The RTX 5070 is essentially a refreshedRTX 4070 Superwith $50 knocked off the MSRP.

However, theRadeon RX 9070 serieslaunches tomorrow, and AMD is confident they can deliver models at that price.

The RX 9070 could be faster, and it certainly offers more VRAM, making it a serious competitor.

We have a detailed review of the new Radeons coming, and a dedicated look at FSR4 coming up.

We’ll wait to see what AMD brings to the table before making any recommendations at this price point.