This obviously hurts the overall value of Intel’s GPU.

So, prepare yourself there’s a lot of blue bar graphs to go through.

Let’s dive in!

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The B580 delivered smooth gameplay, while the RTX 4060 suffered from significant stuttering.

Performance in Remnant II was more competitive.

The B580 was 7% faster at 1080p and 18% faster at 1440p.

In Rainbow Six Siege, the B580 fell behind the RTX 4060, despite offering decent overall performance.

Additionally, the 1% lows were nearly 20% lower on the B580.

At 1080p, it was 22% slower, and at 1440p, it lagged behind by 21%.

While overall performance was decent with reduced quality configs, it was disappointing compared to the RTX 4060.

However, at 1440p, the B580 showed higher 1% lows compared to the RTX 4060.

This made it 7% faster than the 4060 at 1080p and 16% faster at 1440p.

Indiana Jones and the Great Circle showcased interesting results.

This difference highlights the limitations of the RTX 4060’s 8GB VRAM.

Similar trends were observed at 1440p, further emphasizing the importance of sufficient VRAM for this title.

The B580 handled F1 24 effortlessly.

At 1440p, performance improved by 10%, although 1% lows were slightly less consistent.

Unfortunately, the B580 struggled inStarfield, with weak average frame rates and extremely poor 1% lows.

Performance in this title remains underwhelming.

The B580 performed exceptionally well inCyberpunk 2077: Phantom Liberty.

The Arc B580 delivered mixed results inFar Cry 6.

It was 12% faster than the RTX 4060 at 1080p and an impressive 27% faster at 1440p.

The B580 performed well in Dying Light 2 Stay Human, beating the RTX 4060 at both resolutions.

The B580 handledHogwarts Legacywell, matching the RTX 4060 at 1080p.

At 1440p, its lead extended to 24%, providing a noticeably better experience.

Performance in Dragon Age: The Veilguard was mixed.

At 1080p, the B580 was 15% slower, a significant margin.

However, at 1440p, it managed to pull ahead by 8%.

Performance inSpace Marine 2was uneven.

At 1080p, the B580 was 16% slower than the RTX 4060, but it remained perfectly playable.

At 1440p, performance improved significantly, with the B580 surpassing the 4060 by 6%.

Star Wars Outlawsuses ray tracing effects by default, which heavily impacts frame rates on the ultra preset.

This was somewhat surprising, as the Arc GPU typically narrows the performance gap at higher resolutions.

With ray tracing disabled,Black Myth Wukongplayed exceptionally well on the B580 using the medium quality preset.

The B580 also delivered superior performance inBorderlands 3, though the margins were narrower.

It was 11% faster at 1080p and 17% faster at 1440p.

Performance in Delta Force was mixed.

This made gameplay less smooth and more frustrating, despite the decent averages.

Performance in Dragon’s Dogma 2 was underwhelming.

The B580 rendered 61 fps at 1080p, but frame time consistency was lacking.

The B580 struggled in Gears 5, falling significantly behind the RTX 4060.

Retesting confirmed the results: the B580 was 34% slower at 1080p and 31% slower at 1440p.

The B580 delivered mixed results inGod of War Ragnarok.

At 1080p, it was 14% slower than the RTX 4060 but had similar 1% lows.

At 1440p, it edged ahead by 3%, again with comparable 1% lows.

Overall performance was solid but inconsistent.

Halo Infiniteremains a weak point for Intel Arc GPUs, and the B580 is no exception.

Results for Horizon Zero Dawn were mixed.

Overall performance was acceptable, though not consistently better than the 4060.

Performance in Hunt Showdown 1896 was disappointing.

Despite solid average frame rates, the game suffered from constant and severe frame stuttering.

Multiple retests produced the same results, rendering the experience frustrating and unreliable.

At 1080p, the B580 was 17% slower than the RTX 4060.

At 1440p, performance fell short of acceptable levels altogether.

This is an easy win for the Arc GPU, offering excellent performance overall using the Epic preset.

While the B580 lags slightly behind in Rocket League, overall performance remains excellent.

InShadow of the Tomb Raider, the two GPUs traded blows.

The B580 was 6% slower at 1080p but 5% faster at 1440p.

Finally, there’s Skull and Bones, a game that few people have played.

1080p Average Performance

This is interesting.

Among these, only Starfield was part of the original review.

If we exclude Hunt Showdown, the B580 becomes 2% slower than the RTX 4060.

Having that said, this comparison assumes the use of a high-end flagship CPU.

When swapping the9800X3Dfor the 5600, the B580’s value proposition significantly diminishes.

Intel still has work to do, but the good news is that there’s significant room for improvement.

This gives hope that Intel can fully unlock the B580’s potential.

Despite of this, the Intel Arc program has come a long way.

Those savings sometimes come with minor headaches.